Principal 3D Art Manager
Redmond, WA 
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Posted 15 days ago
Job Description
OverviewIn Mesh, people-not devices-are at the center of everything we do. Our tech moves beyond screens and pixels, creating a new reality aimed at bringing us closer together- from remote coworkers socializing to build deeper connections to global leaders collaborating on the biggest challenges of our time and everything in-between. We're a team of talented engineers, program managers, designers and artists with a mission to bring people together in shared immersive experiences across 2D, Augmented Reality (AR), Vitrual Reality (VR) and Mixed Reality (MR) endpoints. Our team has people from a wide variety of backgrounds, identities, previous work histories, life experiences, and we are eager to maintain and grow that diversity. Our varied backgrounds and unique experiences enable us to be better at building the best solutions for our customers and make for dynamic and joyful collaborations with colleagues! If you are passionate about groundbreaking Mesh technology and want to work on a team dedicated to a culture of inclusion, growth mindset and collaboration, we need you! Microsoft's mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond. Embody our Culture and Values
ResponsibilitiesAs a Principal 3D Art Manager, you will be responsible to set clear timelines, expectations and deliverables with the team, and communicate across partner teams. You will work closely with team leads on project scope, estimates, yearly and quarterly plans and outsourcing scheduling. You will collaborate closely with Technical Art, Design, Project Management, and Engineering teams to ensure that 3D content meets high technical standards, and you will drive prototyping for content, workflows, and features. You will also utilize feedback to iterate on art models and visuals and provide feedback to guide the internal and external Art team on quality, consistency, and brand style. You will be responsible for organizing and leading creative discussions around characters and environments, brainstorms, and reviews to ensure effective communication with cross-discipline partners. You will work closely with cross-functional teams, including product owners, engineers, and designers, to ensure a cohesive end to end experience Additionally, you will be responsible for career coaching, providing and receiving feedback, collaborating with others to share techniques and ideas, and contributing to a positive working environment that prioritizes both implementation and experimentation.

 

Job Summary
Company
Start Date
As soon as possible
Employment Term and Type
Regular, Full Time
Required Experience
Open
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